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Basic TIP

Combat Method Default Attack/Skill

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Default Attack/Skill

This guide shows you how to use default attack and skills during combat.

 

  • Using default attack and skills

  • Applying skills

  • Combat Settings

Using default attack and skills

- Tapping the Attack icon on the bottom right attacks a nearby target. (F key on a PC)

① Tapping a skill activates that skill, and a cooldown is displayed for each skill that has been used. 

(On a PC, pressing the number buttons 6, 5, 4, 3, 2, 1 from the left uses the skill assigned to each key, while the R button activates the Lethal Move.)

② Dragging up or down while pressing a skill assigned to a skill slot changes the skill from 'Manual' to 'Auto' or vice versa.

 

③ You can assign or unassign skills using Skill > Assign Skill.

 




Applying skills

- You can deal additional damage through skill combos. Some skills can subdue the enemy.

 Quell and Chill inflict Debilitation Effects on the enemy.

* Afterwards, using a skill that can inflict Bash and DMG Boost on each Debilitation Effect can deal additional damage to the target.

 

- If you use a skill that has a knockdown effect, the target will fall. Attack or avoid combat without interruption to skill links against fallen targets.

*Use the Reduce Movement Speed skill to slow down the target's movement. You can take advantage of battle by narrowing or widening the gap against a slower target.

 

Combat Settings

- You can quickly adjust combat-related settings.

① Tapping the gear-shaped icon opens the settings window. (C key on a PC)

② You can set options such as combat range, Party Leader-Centered Battle, and Auto-return.

 - Auto-combat Range: Sets a range within which your character will engage the enemy.

 - Party Leader-Centered Combat: Your character will fight near the party leader.

- Party Target Sharing: Your character will attack the target shared by the party leader. 

- Auto-return When Resurrected: Your character will automatically return to the place of death after resurrecting and resume combat.

 - Auto-aim When Attacking: The targeting doesn't change to a different enemy during combat.

 - Counterattack When Hit: Your character will automatically counter upon receiving damage.

- Skill Frequency: Sets the frequency of skill use 

Document update date : 2021-08-21

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